AI Insights · Timothy · October 2021
Top 5 Disney Games on Android in Kuwait Q3 2021
Discover the performance trends of the top Disney games on the Android platform in Kuwait during Q3 2021, including downloads, revenue, and active user metrics.
The third quarter of 2021 saw notable activity for Disney games on the Android platform in Kuwait. Here's a snapshot of the performance metrics for the top 5 games based on data from Sensor Tower.
MARVEL Future Revolution, released in late August 2021, had a significant impact. Weekly revenue started at $299 and climbed to around $815 by the end of September. Downloads saw an initial spike to 1.7K in the week of August 23, then gradually decreased to 119 by the end of the quarter. Active users followed a similar pattern, peaking at 1.1K in late August and settling at 323 by the end of September.
MARVEL Future Fight, a more established game, experienced fluctuations in revenue, starting at $40 in late June and peaking at $427 in late August, before dipping to $82 by the end of September. Downloads remained relatively steady, with a peak of 230 in early September. Active users saw a slight decline from 1.6K in late June to 1.3K by the end of the quarter.
Disney Frozen Free Fall Games showed varied performance metrics. Revenue peaked at $76 in late August but saw a lower $42 by the end of September. Downloads followed a similar trend, peaking at 232 in early July and maintaining around 147 by the end of the quarter. Active users remained relatively stable, peaking at 1.4K in early July and ending the quarter at 1.3K.
Disney Magic Kingdoms had a steady revenue stream, peaking at $81 in late August and maintaining around $50 by the end of September. Downloads saw a high of 149 in mid-August and dropped to 70 by the end of the quarter. Active users also showed a slight decline from 248 in early July to 191 by the end of September.
Marvel Contest of Champions experienced the highest revenue amongst the listed games, starting at $1.5K in late June and maintaining around $406 by the end of September. Downloads showed a peak of 135 in late June, stabilizing around 73 by the end of the quarter. Active users started at 359 in late June and ended the quarter at 240.
For more detailed insights and further data, visit Sensor Tower.